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Thursday, September 29, 2016

A 9 year old Fan-made Game


As promised, Wolvenciel here for another review on something else that is NOT anime related (that's why its linked onto the game section of the blog anyways).

This makes it obvious but eh. Whatever.

Now. I am not sure if the evil company that is monitoring this game could flag the blog for doing this and as such I will use "UR" when referring to the game (yeah yeah I know I'm paranoid but can you blame me?)

P/S: I write this here assuming you readers have played this kind of game before in your life. So if you haven't and you have questions, do ask me okay?


Eh But Its Just Another Romhack Right?

That, my friend is where you are wrong. UR is a standalone fan game that's made using a variant of the rpgmaker (a free game engine if I'm not mistaken) that is playable without using an emulator (its a legit .exe file. Ya know, like all those other pc games?). There's a better explanation on this and I'm... not here to explain how you make a game using that stuff anyways.


Duh Its Just Another Fan-made Game Right?

Sure it is. However, its a COMPLETED fan-made game. And there's like two people working on it for 9 years. I, for one, acknowledge that effort. Plus, it features a whole new region with a whole new set of fakemons (fakemons are monsters that are not made by the evil company and are purely fan-made) with a few original monsters (in which they added in fake evolutions and fake mega evolutions for those monsters) which I think is just damn awesome.

Most fakemons have dual typing... And I for one think that it makes the game harder... (x4 weaknesses)

And then there's a new typing. Nuclear types. Strong against everything (except steel) and weak against everything (including steel). You know, you could have kind of guessed this from the game's title anyway. And yes. They all have a greenish hue.

I'm sure hardcore fans would love a Dunsparce evolution. There you go.

The main character that you play also gets a backstory (well its not actually our backstory, its kind of like a prologue of sorts) and that kind of gives you an idea of how things are in the present (and also a little bit of clue if you're into deduction and stuff).

Kind of cryptic don't you think?

Then there's the rival. I have never seen a rival in any of these games get so well developed like this little shit here. Theo is like an anime character. He's dynamic. At first he's optimistic and spirited and then he changes a lot as the story goes. He's not a run-of-the-mill bad ass like Gary or anything. He's much better than that.

SEE THAT? SPRITE CHANGE. SHIT. (Taken From Wikia)

What's So Different Then?

First of all there's a GTS/Wonder Trade system. Yes. Like the original games in the portable platforms that requires an internet connection. That you can use to trade with random people all over the world. Yes. That thing. And it actually works well. I tried it a few times and got myself a few... bug type monsters that I can get in the grass in front of my house.

The GTS Interface

If you have friends in the real world also playing the game, you can have them trade monsters with you personally in the Online Lobby. This one is a bit buggy (or maybe it was my internet connection) when I tried it. Nevertheless I got my Cometeor to evolve into an Astronite through this, so I'm a happy man.

You even have your unique ID and all that.

There's also the Virtual Trainer which allows you to create your own trainer and put it into the system for other players to battle with. I don't really know the purpose of this (it can't be competitive because you're not even fighting a real person) but hey maybe one day they'll improve on it. (No you don't get exp out of this. So really. I don't know what the purpose of fighting a virtual trainer is)

Still figuring out what this does... Sigh.

Oh and... to a certain extent, there are side quests in this game. I think they plan to add in more as time goes by, but for now, I'm still just waiting because I finished all the existing ones already.

One side quest where you don't get a reward.

Any Gameplay Difference?

Okay for once, the AI in the game is somewhat responsive. I mean, if I were to use the move "Dig", the trainer would switch his monster into a flying type monster. But then again, sometimes it just won't. The developers are fixing the AI as they update the game but even as it is, the game does provide adequate challenge for those who seek it.

And if you're feeling stupid and want to push yourself to your limits, they have a built in Nuzlocke Challenge that you can opt to play in the beginning of the game. You can even customize the parameters of your challenge and suffer even more agony as you play the game.

The Nuzlocke options. Pick your poison, mongrels.

No really. I think nuzlocke is suicidal in this game. Because... I kind of think that the critical rates are a bit higher. But maybe that's just my imagination I guess.


My Thoughts

I think the story is quite engaging especially as it enters the "radioactive hell breaks loose" arc and maybe because I was a bit observant of things, the story kind of became a bit predictable to me (they were giving off hints everywhere in the game. If you care to look, that is) but still, I was hooked on to it.

We, as the main character, didn't really develop at all. We just go around and wrecking everything around us and stay the same cool ass that we are. But boy did I enjoy watching Theo grow up. He's the best supporting character I've ever met. He's so human.

I mean look at this. Shit cracks me up every single time. LOL.

On the contrary though, some of the other characters were not as memorable save some of the gym leaders who give off random ass puzzles and trolls you in the face. Or the ones who go around town harassing the town's citizens. Yeah. Some were interesting. And I kind of enjoyed them too. (Especially Amatree Town. Definitely Amatree Town)


A Big F To The Evil Company

I had fun playing this game and I wish it keeps getting patches for the endgame content because I still want to see more of the region and because some of the monsters have serious bugs (they just don't attack. They stand there, look at you, and die). The original developers have let go of the game itself but I'll still hope for the best.

SEE THAT? SEE. SIGH. I DON'T GET COPYRIGHT SHITS BUT THIS IS JUST GAHHH.

And really. I don't know who's to blame in all this. I'm just randomly spouting nonsense. So don't take too much notice on my rants, yeah? Just give the game a try (unless you're one of those "Fakemons are a blasphemy!" kind of guy) and I hope you have fun playing it as I did.

P/S: You have to find it yourselves though. I'm not sure where to find it anymore nowadays. "Seek, And You Shall Find" - Anon. So, good luck.

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